• Started 9th Aug 2010 in Feedback
    Clone not producing Photon could have something to do with how Photons can pass through clone.    If you make a stamp that includes a particle of clone that currently has a particle of Phot...
  • Started 7th Aug 2010 in General
    It's about time.    In case no one can figure from the text, it's on irc.freenode.net, on #powder
  • Started 6th Aug 2010 in General
    You didn't really have to post any of that. :/  Explaining when bad things happen for people who don't know anything about it. xD
  • Started 4th Aug 2010 in Creations
    No worries. o_o
  • Started 4th Aug 2010 in Feedback
    It already exists. Just use Pipe element thick enough to act as a sponge/block to pressure, and the effect is 99% the same.
  • Started 4th Aug 2010 in Feedback
    Powder toy wasn't based on powder game. :/    It's a falling sand game simulation like danball, but it originated as a wind simulator, and then evolved into what it is today. ^^
  • Started 3rd Aug 2010 in Feedback
    You'd be able to get away with some really trippy-looping things, too. @_@    The tricky thing is that, I'm wondering how Velocity and Pressure differ. I know that velocity is use...
  • Started 3rd Aug 2010 in Feedback
    This has been mentioned before, but would it be feasible to make a wall that blocks wind and pressure like walls do, but permits particles to pass through?    I realize that single width wa...
  • Started 3rd Aug 2010 in Feedback
    It's dead yeast. It's not a missing element, there's several elements that are in the game but don't appear on the menus.    Most of them are "helper" elements...
  • Started 3rd Aug 2010 in Feedback
    Yes but, what would Thorium do? :P