• Started 26th Oct 2010 in Feedback
    ...Actually, I have a PERFECT example of Pipe element. I made it in wxSand.    http://img823.imageshack.us/img823/4851/easypipe.png    Basically a line drawn that moves elements i...
  • Started 24th Oct 2010 in Feedback
    Ark5  See AntB's post. You can do like everyone else has to and put your ideas in the element threads. XD    I used to do this but now just use element threads. >_>
  • Started 22nd Oct 2010 in Feedback
    I know it's a bit late but    LoadSaveBlock(45484);View Save 45484
  • Started 22nd Oct 2010 in Feedback
    Finalflash50: antb  And ehole is a wall that takes up something like 12 pixels and plus it doesn't do exactly what I am talking about.  Oh really? :O  LoadSaveBlock(17000);View Sa...
  • Started 21st Oct 2010 in Creations
    I applaud the effort anyway. More people will make games with time and you'll have more hacking material to work with. :D
  • Started 21st Oct 2010 in Creations
    I agree with Wikku. Not that there's anything wrong with the effort, but most of the circuitry was borked.    It's not wise to use another person's save in something you'...
  • Started 21st Oct 2010 in Creations
    Forgive me for being confused, but what exactly -did- you do? o.O    I don't see where this is any different from normal, besides for being able to spark the space invaders. @_@  ...
  • Started 21st Oct 2010 in Feedback
    It's possible, but calculating the air for every frame would take time, especially for heat movement.    ...However, I'm sure an -ambient- temperature is possible, a heat which ev...
  • Started 19th Oct 2010 in Feedback
    This would be very easy to make, I think.    Basically an arbitrary temperature regulator. An INSL that affects the temperature of surrounding elements without its own temperature being cha...
  • Started 17th Oct 2010 in Development
    Many other Falling Sand Games have done this. So it IS possible.      ...Just making a game that wasn't originally designed for it, do it. @_@