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Started 27th Oct 2010 in Feedback
Problem, known Solution, known Knowledge and time to implement, FAIL
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Started 18th Oct 2010 in Powder Toy mods
IS the app meant to crash every time you try to load a simulation? :S
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Started 17th Oct 2010 in Development
But it gets the job done? Do that for the powder toy and have on collision 'in my form of scripting' and anyone can edit and create with ease
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Started 17th Oct 2010 in Development
http://www.mediafire.com/?9s8bs0o13818fd0 Example of two particle simulations, one using scripted code one using normal built in code. Okay so I haven't put in collisio...
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Started 17th Oct 2010 in Development
Using dynamic libraries you have to have programming experience and a number of tools to create them, using my scipting language you can edit a text file then run TPT.
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Started 17th Oct 2010 in Development
Cr15py has just explained exactly how my scripting language works
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Started 17th Oct 2010 in Development
As I said, when I get home
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Started 17th Oct 2010 in Development
Yes that is exactly what I mean, the times I provided was how long it took to run the physics 100 times. Edit: I would also like to add that I am not editing the powder toy, this little ...
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Started 17th Oct 2010 in Development
I said logical fps. It does 100 frames then draws, 5 times a second. Drawing takes a lot lot lot longer than logic. I will be uploading source code when I get home. &n...
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Started 17th Oct 2010 in Development
Particles which have basic gravity, dan ball style liquid movement their own colour in a universe 200x200 pixels big. Processes 100 logic ticks then draws, the times below are only for l...