• Started 21st Nov 2010 in Feedback
    Teleports are possible btw. o_o    Wouldn't need to rewrite the whole game, just the portals wouldn't work the way you'd think they would.
  • Started 21st Nov 2010 in Feedback
    Moving solids has also been rejected too many times to count. ^^    See, something isn't solid if it drops. Treating large groups of particles as single entities would be massively tr...
  • Started 18th Nov 2010 in Feedback
    You can't forget that glass insta-breaks above certain pressures. Lava -generates- pressure. Try applying vacuum to hot lava and watch what happens when you cool it.
  • Started 17th Nov 2010 in Feedback
    The issue is more implementing it. It's a grid of pixels, not a physics sim.
  • Started 16th Nov 2010 in Help
    you hold shift. Click down on the fan wall you've already drawn, and drag in the direction you want wind.
  • Started 15th Nov 2010 in Help
    Probably pressure difference... Otherwise maybe bug?    Saves don't remember pressure, but zero pressure shouldn't break anything.
  • Started 15th Nov 2010 in Feedback
    ...      This existed several months ago.    In fact it already works -exactly- like you just said in the beta. Why don't you go and try it out?
  • Started 14th Nov 2010 in Feedback
    Supercharazard  It already exists in Cracker's mod, Supercharazard. This thread isn't needed anymore.
  • Started 13th Nov 2010 in Feedback
    Orulo: BTW why antimatter not make pressure, wenn it touch matter?  It will to high-power explode, like thdr.  Because Antimatter is supposed to be OPPOSITE of thunder. It's -supposed-...
  • Started 13th Nov 2010 in Feedback
    Might as well make a thunder-proof wall while you're at it.