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Started 8th Feb 2016 in Feedback
What you're suggesting would imply that liquids would be distinguishable somewhat more than they are right now. As is, heat convection in liquids is a function of heat, moving from ...
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Started 6th Feb 2016 in Creations
https://powdertoy.co.uk/Browse/View.html?ID=1902978 You can use particles to store energy by melting.
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Started 6th Feb 2016 in Feedback
Liquids already have a form of heat convection, in-game, as shown above. Liquid is on Left, Solid is on Right. In Heat Variation display.
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Started 29th Jan 2016 in General
You haven't turned evil yet. Mmmhmmhmhmhm.
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Started 24th Jan 2016 in General
This is cute actually.
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Started 20th Nov 2015 in Feedback
..Being too slow wouldn't even be a problem. Good luck finding someone who wants to run redundant recursive simulations of TPT inside of one another.
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Started 9th Sep 2015 in Feedback
..Well, no. I suppose in reality it'd sludge downwards, but you'd probably never get a noticeable draft from it. It's the same when you open a freezer, there's a short bit of air ...
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Started 30th Aug 2015 in Feedback
Strong differences in temperature make huge fluctuations in temperature, and -generally- hot air rises; cold air incidentally gets lifted up into the air and spread out all over the pla...
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Started 29th Aug 2015 in Feedback
This isn't an issue of the air being cold specifically. You have an item with zero gravitational response sitting in simulation settings that push particles up when inside of heated air.. That o...
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Started 23rd Aug 2015 in Feedback
I'm not sure we need another basic metallic element. =/