• Started 13th Jan 2011 in Creations
    @wikku9  FILT particles change Ctype as they change color. Nothing out of the ordinary.
  • Started 13th Jan 2011 in Creations
    I found this by accident but I figured that it'd be cool to show how it works. ;D    LoadSaveBlock(114474);View Save 114474    It's already been figured out in the code ...
  • Started 13th Jan 2011 in Creations
    @ClassiestMedic  Yessss. This game has an IRC as well, it's on Freenode. I'm sitting here waiting to see you there. xD    I have to run home in a moment though, so I might ha...
  • Started 13th Jan 2011 in Creations
    Omg cooooool. I see you've been busy ClassiestMedic. :D    Send you a conversation btw. \o/
  • Started 13th Jan 2011 in Creations
    Not really a glitch or bug. It can be abused intentionally, even.
  • Started 13th Jan 2011 in Development Assistance
    ...This has already been fixed. It has nothing to do with the glass layers glitch. It's just because the random number used to determine the random spots was looping around due to negative numbe...
  • Started 12th Jan 2011 in Feedback
    The reason this doesn't exist is simply because when such a wall exists, elements become hopelessly clogged inside of it due to the way in which velocity and pressure are intertwined. The closes...
  • Started 12th Jan 2011 in Feedback
    This would be easier to implement as an element, since walls are notoriously difficult to mess with.    ...It could be built into Filter, someday.
  • Started 12th Jan 2011 in Feedback
    @loki4321  Might as well make an "Easy" button then.
  • Started 12th Jan 2011 in Feedback
    @loki4321  This isn't likely to happen, either. Besides that, half the fun is making machines to do this on your own, if there were elements for doing it, it'd be too much like cheatin...