• Started 31st Mar 2011 in Feedback
    Yeah, this isn't really impossible at all, it would be easy. Just not sure when we'll get around to this sort of complicated thing.
  • Started 30th Mar 2011 in Feedback
    ...If you're running a computer that gets 60 fps, you're not -going- to see a difference Pilojo >__>    @Racer-Delux  As cool as that would be, it means you'd -sti...
  • Started 30th Mar 2011 in Feedback
    Air actually is pretty laggy. :P Try switching to No Update mode and see what happens.
  • Started 30th Mar 2011 in Feedback
    Air is laggy in TPT because air is one of the most expensive calculations the game does.    Ambient heat however would just be a series of +/- checks with increments or decrements. It would...
  • Started 30th Mar 2011 in Feedback
    INSL has no heat conductive properties, so wouldn't conduct heat if ambient heat were not applied to it.    ...However, for the same reasons as it's difficult to make a pressure-b...
  • Started 30th Mar 2011 in Feedback
    This is a very old idea, and I think Simon's actually coded it in before, but I have an idea that might make it sensible for gameplay.    1) Ambient heat would function by creating a 4...
  • Started 29th Mar 2011 in Creations
    Would you mind not adding the sign saying about votes? :(
  • Started 29th Mar 2011 in Feedback
    Sounds are in the works already, and moving -anythings- are not ever happening.
  • Started 28th Mar 2011 in Feedback
    Not possible. The math involved is hilarious, it isn't going to happen. The only other way would be just to make photons subject to pressure and velocity like every other particle, but that woul...
  • Started 26th Mar 2011 in Development Assistance
    Linux is about 10000x easier for this imo.