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Started 21st Sep 2013 in Feedback
Ah :o I see, aye
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Started 21st Sep 2013 in Feedback
?_? There is actually game changes incoming I think that would make PHOT one of the more efficient ways of transporting data across the game field for processors, but considering portals in-game can ...
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Started 21st Sep 2013 in Feedback
It's not the number of reactions available to an element that makes it amusing. In summary, it's how dynamic the element itself is, and what it has to offer than nothing else d...
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Started 21st Sep 2013 in General
https://powdertoy.co.uk/Wiki/W/Element_Page_Template.html Using this to fill all empty pages.
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Started 21st Sep 2013 in Announcements
The reason it's an issue is chiefly because it's 'cheating' in in-game votes - Just like signs that ask for votes, in the past they turned out to be far too easy to get mass quant...
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Started 21st Sep 2013 in Feedback
Amusingly, this actually doesn't sound difficult at all, just tell a particular element to generate a circle around itself and persist/block like Titanium. The element in question would, ideally...
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Started 21st Sep 2013 in General
..I want to make animation stickers for every single element, but we don't even have pages for half of them.
Can anyone at all help to remedy this? I don't especially mind if they'r...
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Started 19th Sep 2013 in Feedback
.. >.> PUMP exists. We have portals. INVS, Fog which blocks pressure, virtually every element in the air allows environmental pressure -through- it no matter how thick. Almost everything in the...
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Started 19th Sep 2013 in Feedback
It wouldn't matter! Electrons and neutrons produce atoms in this game XD
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Started 19th Sep 2013 in Feedback
We could seamlessly add this into Rubidium in-game, since it has essentially the same features minus decaying (in effect) into noble gas and hydrogen. ..For some reason Rubidium is actua...