• Started 12th Aug 2011 in Creations
    Not at all. I've actually been pondering how to work it out for a while yet. `_`
  • Started 12th Aug 2011 in Creations
    After messing around a bit and realizing we have a cool element that's used for essentially -nothing-, I've decided to make an open contest to see who can find the coolest use for FRZZ and ...
  • Started 11th Aug 2011 in General
    Moved this to the general forum. Since technically this thread isn't an element suggestion, it doesn't belong in Element Suggestions.
  • Started 11th Aug 2011 in General
    We need some kind of link to it in the game, maybe. o_o;
  • Started 11th Aug 2011 in General
    I already made a pretty extensive wiki article about this. I even made animated GIF images in case words alone didn't help.    As much as the effort is appreciated, this is one element...
  • Started 10th Aug 2011 in General
    Again my only comment is that any sort of forum points will default to the same rules as save publishing guidelines and votes. :P
  • Started 10th Aug 2011 in General
    The only issue I have with this is that, if implemented, even mentioning user ranking anything more than fleetingly would result in temporary bans.    Presented with a system like this, peo...
  • Started 6th Aug 2011 in Feedback
    Powder Toy already runs as fast as it possibly can no matter what, with a frame cap of 60 fps. So unless you're somehow getting a lot more than that, this is not going to happen. Programs that o...
  • Started 5th Aug 2011 in Feedback
    Gravity map lag is because gravity isn't really calculated alongside everything else. It slows down when calculating large changes, and so sometimes they get stuck between save changes.
  • Started 5th Aug 2011 in Feedback
    I think it'd be pretty neat if another digit were added to the limit. Being able to drop super-heated lava or whatever on stuff and watch it melt would be awesome fun, but it would break a lot o...