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Started 7th Aug 2015 in Creations
*See update info at bottom of post.*
This thread details my present advancements in achieving the design, development and implementation of TPT's first 60 Hz (60 read/write accesses per...
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Started 1st Aug 2015 in Creations
Well, I've managed to achieve some 'breakthroughs' in my memory device designs plus I've developed a crazy DRAY contraption that will allow me to conduct 60 Hz goto operations. id...
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Started 1st Aug 2015 in Creations
I'm not sure if you've seen some of the designs I've presently posted. I myself am in the extensive process of developing what may be some of the fastest devices TPT has ever seen. Ess...
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Started 30th Apr 2015 in Creations
Well if providing a good source of computer engineering/architecture knowledge on the TPT forum is what you are suggesting and hoping for, I'd be happy to help in terms of providing info on the ...
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Started 19th Apr 2015 in Creations
Sigh. I just needed a good folk to provide objective proof that A3SFTT/MOSFET is insufficient and aesthetically not as pleasing as I'd think it to be. Hehe, SSE thence.
@jacob1 We...
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Started 19th Apr 2015 in Creations
Intro: Alright, so this is a thread mainly directed towards advanced TPT users in electronics with knowledge of advanced CRAY, ARAY, DRAY, PSTN and FILT mechanics as well as some experience and ...
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Started 16th Apr 2015 in Creations
A3SFTT!!! Sorry for the excitement, but yeah at one point I suggested Advanced Solid Spark Sub-Frame Timing Technology, or A3SFTT/'aes-fet' which sounds like MOSFET (metal-oxide semiconduct...
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Started 10th Apr 2015 in Creations
@trymaster (View Post)
Technically what this computer's program is doing a 'binary search' of what your number might be. You may think that the computer is taking forever to guess, but...
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Started 27th Mar 2015 in Creations
@Factorial (View Post)
Well, WWLD could be nice - I myself haven't personally worked with it - but indeed even if you made an entire computer out of it you wouldn't want your players/viewer...
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Started 21st Mar 2015 in Feedback
@Synergy (View Post)
Yeah, programmatically I'd just see it as the incrementation of a variable based on pixels checked instead of elements deleted or placed. A way to even clear FILT without DR...