jacob1
jacob1
93 / 11
19th Jul 2012
16th Feb 2016
Simple mod detector, the check changes to an x if not using my mod. Free to copy, use it in your saves if you want. ---------- Version 31.2 out! More rewrites and new interface code, also you can finally edit your profile from my mod now.
jacob1 jacob1smod mod icallhacks allright detector 896320 witchcraft whynomoretags

Comments

  • 4722202468
    4722202468
    26th Jan 2013
    ok thanks will it run in dec-c++?
  • jacob1
    jacob1
    26th Jan 2013
    i'm not sure what you mean, it just uses c++. And I guess SDL too, but that's not part of the code I ever really look at to do things. The source code is on github, there's a link on the tpt main page.
  • 4722202468
    4722202468
    26th Jan 2013
    lol ok how exactly is tpt made in c++? and how would i aquire the source code
  • jacob1
    jacob1
    26th Jan 2013
    no idea ... maybe?
  • 4722202468
    4722202468
    25th Jan 2013
    do you think allegro is a good c++ library for a beginner to make games in?
  • 4722202468
    4722202468
    25th Jan 2013
    okk so i did the blue thing
  • jacob1
    jacob1
    25th Jan 2013
    yes, maybe you could do that. The simulation api to make pressure isn't documented at all though ... And the random blue shade thing sounds cool.
  • 4722202468
    4722202468
    25th Jan 2013
    and maybe if i get really good i could link it to the game and make different pressure effect where they go
  • 4722202468
    4722202468
    25th Jan 2013
    ohh i have another idea how about i make them a random shade of blue and as they rotate they become darker or lighter
  • 4722202468
    4722202468
    25th Jan 2013
    for some reason the luacode.txt thing gets an error so i'll just message you it again