mrsalit0s
mrsalit0s
161 / 31
31st Oct 2011
26th Jul 2018
No Description provided.
water tesc deut reactor equalization boiling salit0sftw creative

Comments

  • teperc
    teperc
    31st Oct 2011
    conitnutation: make a PRTI and PRTO to recycle the water and allow it to leave the walls (use the gas only wall) once it turns to steam. Then replenish the water with CLNE.
  • teperc
    teperc
    31st Oct 2011
    just a suggestion, make the core a little bit bigger so the reaction can take place without too much energy wasted on the LIGH. That means you will also have to replenish the water supply - make a PRTIr
  • mrsalit0s
    mrsalit0s
    31st Oct 2011
    okay i took out the second one.. it was an experiment to make it more effective. i am still working on v2 ;)
  • mickyy5
    mickyy5
    31st Oct 2011
    Its the TESC more than the duet that heats it up, apart from that good job :D
  • sk8er100100
    sk8er100100
    31st Oct 2011
    if you want to stop the water from turning to steam before it gets to the are around the deut (lets just call it the core) change the dmnd between it to insl, i can show you what i mean if you want
  • Pokedan
    Pokedan
    31st Oct 2011
    This is cool dude, but the water keeps covering up the steam so that it can't get out. Nice job though, +1 =)
  • cctvdude99
    cctvdude99
    31st Oct 2011
    Nice, +1
  • mrsalit0s
    mrsalit0s
    31st Oct 2011
    @gameserverdot look at yours than look at mine. they are very different and NO the concept is my idea and NOT stolen!
  • sk8er100100
    sk8er100100
    31st Oct 2011
    nice! now make it destroyable ;) seems to work fine btw! :D
  • gameserverdot
    gameserverdot
    31st Oct 2011
    559916 first was mine you stole my idea!