Thier is no custom elements anymore, so unless i missed a single pixel it is a false alarm.
@KyleTheCreator I know that, but heat based logic gates are useless to me for 3 reasons: 1. Remember i'm working in the context of reactor controls so a gate that is sensitive to heat is out, 2. Too bulky, 3. I already found a solution that uses ARAY, INST, FILT, and LDTC to act as a not gate, or a capacitor.
Vinnycat: Ptct allows PSCN to pass spark, but rejects sprk when METL is sparked within 2 pixels, NTCT is the opposite.
No mods required now anymore.
The joke is the modmanager is already part of the game, and the command line mess is just to enable it, after that inital pain you don't need to go through it again. I wish single pixel logic gates were built in, but the code is to hard to write appearently,
Install the mod manager by running this command in the games terminal: !tpt.getscript(1, "autorun.lua", 1), and then clicking the lua button and under the download section find and select the tpt logic gate mod, and click the download button at the bottom.
The instructions are in the save, and why would you bother typing that error message? The time spent typing that could have been spent reading said instructions.
"Missing custom elements" "This save uses custom elements that are not currently available. Make sure that you use the mod and/or have all the scripts the save requires to fully load. A list of identifiers of missing custom elements follows, which may help you determine how to fix this problem. - LOGIC_PT_NOT"