dirtguy11211
dirtguy11211
10 / 0
7th April
11th April
The main source of destruction in an Azurebomb is the WARP. I have been looking for a solution to creating large amounts of *sustainable* WARP in such a quick explosion for a long time. I finally found it. (I don't understand why nobody does this)
bomb explosive azure warp lsns deserialization

Comments

  • dirtguy11211
    dirtguy11211
    2:00:14
    @CTpyromaniac1337 Interesting.... when I detonated the bomb only, I usually peaked with at most 60,000 particles of WARP.
  • Leaving just the bomb, it would sustain around 22,600 particles of WARP. Leaving the save intact and that number kept rising the longer I left the save running. I got over 90,000 particles of WARP which accounted for more than half of the particles of the save at that point before I stopped.
  • 008cff
    008cff
    9th April
    you can increase lsns range with tmp2, if you set it to 25 iirc
  • 008cff
    008cff
    9th April
    i agree +2, thought i just use BOMB+DEST instead as it has more destructive power than WARP
  • pretty cool +2