jm211
jm211
48 / 0
30th June
6th July
Months in the making, The Silica Line is able to produce sand and bgla on demand, in addition to strengthened glas (15.64x as pressure resistant) which can be shipped in blocks, or as panes packed with dust. (Also, slcn is not silica, but silicon)
factory manufacturing

Comments

  • megashinyarceus
    megashinyarceus
    2nd July
    rip fps
  • jm211
    jm211
    2nd July
    I discovered a flaw earlier today after running it for 4 hours. While the exact cause is unknown, I would like to thank ArolaunTech for their help on the discord in eliminating a few potential causes. If you encounter a flaw, especially in its earliest stage (when the cause is clearer), please let me know! (feel free to make a private save and link its id here)
  • jm211
    jm211
    2nd July
    @I_am_the_NugsWorld, https://powdertoy.co.uk/Download.html
  • jm211
    jm211
    2nd July
    @netherpro, love your saves. Yea, originally i floated the idea of pushing rock into a flowing stream of watr, but it would be way too space inefficient. Oxyg and slcn might be more compact tho, will probably try doing that in the future.
  • I'm trying to get tpt on my computer, does anyone know how
  • netherpro
    netherpro
    2nd July
    Never figured out that rock corrosion is capable of simplfying sand production +1
  • jm211
    jm211
    1st July
    Like there are 4 "independent" circuits that attempt to power up, and then switches prevent this unless all conditions are met. From there, depending on the path, different things happen, but it always results in an empty packager and another thing on the truck, so its ready for the next thing.
  • jm211
    jm211
    1st July
    @MegaKnight86, dw i feel ya. I don't get how computers work or accessing memory or any of that. These are more like "state machines" where i have sensors and timers change what state it is in, and then it executes and waits.
  • MegaKnight86
    MegaKnight86
    1st July
    and yet i cant build the simplest computer +1
  • jm211
    jm211
    1st July
    Thank you all for the kind words. @EnganK, after long enough working on these, 10fps seems normal, and other saves seem delightfully fast.