12034056
12034056
27 / 0
27th April
4th May
65536-value ROM (~224 KB, with each value=28 bits) and a small "OS" included. Has 6 instructions and 32 registers, which are used as RAM. Very slow, ~1.5 Hz at 60 fps.
subframe computer archive program slow

Comments

  • 1tron
    1tron
    2nd June
    never thought of having an instruction pointer.. my programs always use jumps to the function right next to it needlessly increasing space. thank you
  • 1tron
    1tron
    2nd June
    i understand what you mean now
  • 12034056
    12034056
    4th May
    In bottom left, those are two subframe adders, lower one adds inverted 2nd input to 1st input and upper one adds 1 to the result, which is the same as subtracting 2nd input from 1st input. In top left, same subframe adder truncated to 16-bit that increments instruction pointer
  • 1tron
    1tron
    4th May
    is the diagonal subframe component the adder?
  • deathhawk
    deathhawk
    2nd May
    doom will run no matter the costs
  • resic
    resic
    2nd May
    my first comment to fit into the comment section so ideally:
  • resic
    resic
    2nd May
    Leaf1: N O P E, I ' M S U R E
  • Leaf1
    Leaf1
    2nd May
    C A N I T R U N D O O M
  • Leaf1
    Leaf1
    2nd May
    C A N I T R U N D O O M
  • ArandomTPTGuy
    ArandomTPTGuy
    2nd May
    can it run do- oh we need 64 bit ram probably and probably a 386 so can we run bad apple