Every frame, there is another chance for overstacking, so keep that in mind. Also remember that EHOL removes the chance for overstacking until there are 1500 particles.
It appears that the chance for overstacking with n particles is (n+100)/1599, although I might be a little bit wrong. It should be overall right, however. This is working from the code. With 5 particles, the chance appears to be more like 35/533, which is slightly more likely than 1/16.
When there are over 5 particles (excluding THDR, EMBR, FIGH, PLSM, and energy particles) in one pixel, there is a chance for over stacking. The chance is slightly over 1/16 with 5 particles, and goes up linearly up to a 100% chance for overstacking with over 1500 particles.
@IstrolidTwister like for example, you can stack 3000 plasma particles on the same pixel and it will never turn into a black hole
@IstrolidTwister a big part of how I'm able to push the limit so far is that none of the components are solid and they all immidietly explode or move
Just layer some random elements like iron or smth and make a massive cube, it'll make sense. Play with the amount of layers
It's a probability based on how many are there in one pixel, but having 349 particles in the same space drops it to a abysmal chance.
@deathhawk try again later, Azathoth didn't favor you at that time
Hmmmm layering seems to depend alot on the ordering of the particles (which particles were placed first) and state of matter- solid, liquid, etc... it also seems as if the possibility of becoming a black hole over 5 layers is random or based on time somewhat? +1