cookie_man
cookie_man
21 / 6
19th October
26th October
This is a fictive infantry fighting vehicle (IFV) I made. It's purpose is to transport and support troops with it's high firepower. Please don't hate, it's my first tank. If I forgot something, please tell me.
tank cannon weapon bomb shell bullet troops troop infantry vehicle

Comments

  • help_what_im_doing
    help_what_im_doing
    27th October
    this can survive phot bullets if dumped in gel
  • Gowate
    Gowate
    27th October
    Well, all you can do now to improve it would be complete changes of the shape and it wouldn't be the same IFV. So what about you make an up-armored variant? With ERA or additional composite screens of the front. You could also upgrade the traps and add periscopes to them. You could even make a longer variant with increased troops carrying capacity.
  • cookie_man
    cookie_man
    26th October
    hey Gowate (and everyone else) please write more update ideas I have no ideas anyways
  • cookie_man
    cookie_man
    26th October
    help_what_im_doing: you're actually right
  • cookie_man
    cookie_man
    26th October
    update: changed wheels
  • help_what_im_doing
    help_what_im_doing
    26th October
    also cookie man you can add wing by drawing a line and filling it with deco, its not hard.
  • Gowate
    Gowate
    25th October
    Honestly, after you fix the wheels, if you even do it (it's up to you after all), I don't know what you could do that would improve this IFV. It's really good. You did a really good job
  • Gowate
    Gowate
    25th October
    I don't know how I didn't notice the size of the first and last wheel, but they are huge. So big, in fact, that they nullify the effect of your suspensions. IRL, you'd have smaller wheels, that are higher than the middle ones, and one of them would be a sprocket, depending on the engine's position. If the engine is in the back, then back one is a sprocket, and vice versa.
  • cookie_man
    cookie_man
    24th October
    update: added floodlight on the autocannon
  • cookie_man
    cookie_man
    24th October
    update: changed sights to periscope/cameras