TheSingularity
TheSingularity
4 / 0
4th August
10th October
Pronouciation: (ee jehr ess see uhm) "Aegis," powerful protection in mythology (Defense Half.) "Ares," Greek god of war (Offense Half.) Creating Aegaresium.
regen material dray alloy conv layered

Comments

  • 008cff
    008cff
    11th November
    this is a bomb
  • TPTbomb
    TPTbomb
    19th October
    @TheSingularity: can you change edge mode to void and turn off ambient heat, both of those cause issues when testing weapons
  • Jakav
    Jakav
    12th October
    I discovered this the hard way myself: LSNS can never "see" FILT unless FILT is the only thing in a pixel. It makes everything much more difficult. Sorry, I should have mentioned that earlier.
  • TheSingularity
    TheSingularity
    12th October
    Alright, I'll take the CLNE advice keeping the PCLN for PHOT. And I'll be fixing the LSNS and the other electronics underneath everything.
  • Jakav
    Jakav
    11th October
    There are two things that are noticeably broken on this. First, there is LSNS without FILT to serialize from; the LSNS is useless. Second, PCLN is used when CLNE would work better. PCLN can be unpowered with PCLN regen killers. TPTbomb was the first to do this, I think. CLNE works always. Use PCLN when you are making PHOT, though, as it makes PHOT very reliably, in all 8 pixels around it.
  • Jakav
    Jakav
    11th October
    The maximum power of things has already been achieved by doing that; it has made something literally indestructible with particle order advantage. In the end, the goal is beating weapons / materials with their established rules.
  • Jakav
    Jakav
    11th October
    Thank you! As for the particle order thing, yeah, that's basically how it works. I treat bunkers / materials / walls as being placed first, with weapons placed after, and having higher particle order. If anything is allowed for materials / weapons, whichever thing updates first in a save wins, by DRAY-ing DMND onto the other thing.
  • TheSingularity
    TheSingularity
    10th October
    So if a device destroys another device in both particle orders (First or last) it is the winner. For ties, say if device1 can destroy 60% of device2 faster, first in particle order than device2 can destroy 60% of device1, first in particle order, then device1 is stronger. If that ties then the devices are equally powerful.
  • TheSingularity
    TheSingularity
    10th October
    There seems to be a problem in powerscaling materials and weapons, and that would the particle order. Say if a weapon destroys a material, then is destroyed itself after switching the weapon and material particle order, who really is the winner?
  • TheSingularity
    TheSingularity
    10th October
    Here's a undamaged form of Aegaresium ID:3160107 .