agarkantimes
agarkantimes
22 / 4
16th July
24th July
(Partially comment controlled save) Create a civilization! Rules: 1: All inventions must be in chronological order. No inventing computers before you invent the wheel. 2: No destroying humanity! We want this to go as far as it possibly can.
pccs territect civilization evolution technology progression humanity civilisation dwarves

Comments

  • kit237
    kit237
    17th July
    dwarves domesticate horses and invent pottery. people begin to value gems and use them as currency, and they also develop feudalism
  • agarkantimes
    agarkantimes
    17th July
    Tech tree: Tools, Homo Sapiens, Dwarves, Agriculture, Brewing, Cave painting, Irrigation
  • agarkantimes
    agarkantimes
    17th July
    ah i see i can do that
  • Tptnoob1
    Tptnoob1
    17th July
    I wanted it near the west shore of the lake/river
  • Tptnoob1
    Tptnoob1
    17th July
    answer: my phone sucks, I installed a crosshair for mobile mod and the coordinates are almost always wrong
  • agarkantimes
    agarkantimes
    17th July
    Isn't that like way up in the air?? How do I even do that???? (Besides making a floating island (which is unrealistic) or making it split screened (which would require me to make an entire new map for the 2nd screen)
  • Tptnoob1
    Tptnoob1
    17th July
    human city starts at X110 Y155
  • agarkantimes
    agarkantimes
    17th July
    y e s.
  • Tptnoob1
    Tptnoob1
    17th July
    (it would probably just increase agriculture efficiency)
  • Tptnoob1
    Tptnoob1
    17th July
    can I add irrigation as a technology