QnpfvTPz
QnpfvTPz
161 / 5
22nd Apr 2024
3rd Aug 2024
No Description provided.
rickrolling youup subframe display memory video graphic

Comments

  • heathcliff1
    heathcliff1
    29th January
    this is insane how did you stack it that much!?
  • deathhawk
    deathhawk
    14th January
    put virs on it and soap right after it
  • kakseao
    kakseao
    11th Dec 2024
    its fun destroying the tape and watching rick die slowly
  • QnpfvTPz
    QnpfvTPz
    28th Apr 2024
    This is a very simple method: just using a single bit per single pixel. I used an AND gate to check if the bit was set. If it was, it places CRMC using CRAY. Each BIZS can contain 32 bits, but I used only 31 bits because there needs to be at least 1 bit as a placeholder.
  • Toastliquid
    Toastliquid
    28th Apr 2024
    how the f does this work? The things you can do in this game...
  • QnpfvTPz
    QnpfvTPz
    27th Apr 2024
    ah 20fps was right; I converted the video to it
  • QnpfvTPz
    QnpfvTPz
    27th Apr 2024
    the original video was 30fps
  • z4dg9ssw135
    z4dg9ssw135
    26th Apr 2024
    a bit too fast on 30 fpscap, 20 passes better
  • coolkase
    coolkase
    26th Apr 2024
    i wonder, if each bit referred to a shape (none, right triange, flipped right triangle, full, etc.) how small this could be while having the same resolution
  • seek
    seek
    25th Apr 2024
    Never gonna give you up, never gonna let you down!