Yep. Note though that it only works correctly up to 65535, both the inputs AND the output, so you still can get an incorrect result if you try for example 65535 * 2. That will give you 65534, which is 131070 truncated to 16 bits.
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Comments
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jejsnsj
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@Qweryntino I began to suspect that atleast some subframers generate these large stacks with scripts when I reversed xiaohei_5753's FTC computers. Good to get some confirmation.
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The most mind blowing part is that this circuit was generated with a script, LBPHacker made a software that could generate circuits of any complexity.
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I know big stacks are used quite often in subframing, but the 1491 particle stack reminds me of this save, containing the whole bee movie script in one pixel ID:2201761
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oh yeah I'm a idiot the R2 from 2022
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oh dint know you made it nice now I'm wondering what was you last map you made before
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It's also cool when you blow it up because the numbers constantly cycle.
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Yeah lmao. Subframers have been using this technique for some time but very few interesting saves that use it have been published. Tbf this is not that interesting either, on its own.
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Nothing special, just a 1491 particle stack :) +1