Gaming: Gaming: Gaming: Gaming: Gaming: Gaming:
this is what i dojejwndndnke
the fist 3 people typed paragraphs
@micque, honestly that is kinda funny. but I would also like to see more tutorials, because I think turorials might help more people to get better at what they do. but this save is true, and would probably discourage people from sh!tposting constantly, and bumping better saves off of FP, which isn't good.
'Relative goodness/quality' directly suggests that whatever type of stuff you make it can be objectively measured as such, in some way. 'Subjective' goodness is different because it means that you cannot make a fundamental distinction between "good" or "bad", because "quality" is essentially non-existent, or irrelevant.
@Furry_02, "Because "good" is extremely subjective. Being "good" at ...really anything." Incorrect. It seems, by the way you described, that you probably mean that "good" is 'relative', not 'subjective'. The difference comes down to the fundamental meaning of either word.
micque: Because "good" is extremely subjective. Being "good" at the game could mean you're good at subframe, or good at making ludicrous bombs, or good at making art, or really anything. Bad isn't that subjective, because being "bad" at something (with no specification on what the subject is bad at) usually means you create low quality things.
its bad but true (btw why is there a tutorial of how to be bad and not how to be good? xD)