Rubidianlabs
Rubidianlabs
22 / 4
22nd Jan 2022
26th Jun 2022
Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name, color and location, give me your capital XY coordinates. Starting tech is Late Stone age.
simulation nations roleplay maps

Comments

  • Rubidianlabs
    Rubidianlabs
    5th Mar 2022
    Actually, you can't build a city because you only have 1 pixel of resources.
  • Rubidianlabs
    Rubidianlabs
    5th Mar 2022
    Also your orders have been done.
  • Rubidianlabs
    Rubidianlabs
    5th Mar 2022
    @YCY to get resources you must set up mines in areas and then i will check to see if there is a material there.
  • YCY
    YCY
    5th Mar 2022
    I also form a another city on X:488 Y:86
  • YCY
    YCY
    5th Mar 2022
    I expand south X:466 Y:93
  • YCY
    YCY
    5th Mar 2022
    Okay... Whats in the mountains, you decide... If its copper we will mine, if its anything we will mine
  • AntigrainWarhead
    AntigrainWarhead
    5th Mar 2022
    expand
  • Rubidianlabs
    Rubidianlabs
    4th Mar 2022
    @pinecone wealth is an alternative to using resources for building and unlocks new purchase options.
  • Waffleman22
    Waffleman22
    4th Mar 2022
    auto expand my colony north for 5 days
  • Waffleman22
    Waffleman22
    4th Mar 2022
    pinecone can we trade mud in exchange for copper and feathers?