Vampireax: the one's that can't be deactivated WILL be deactivated, it's just when no threat is nearby.
Someone was harassing me about DMND and their comments got deleted.
why is vampireax ranting about diamond?
i like the idea of bio-ships. it reminds me of the older star trek films +1
For the effect of RP, it's assumed that nothing is unbreakable; the use of DMND is simply for save function.
I appreciate everyone's comments and I really appreciate people who tell me about bugs. I will say, though, that most of the "bugs" I actually put there on purpose, so please don't give hate over them. This goes for all my saves. Also, one more time for the guys in the back, DMND is a completely valid element for building things with. The ideas is that I want my builds to not break themselves, and using DMND is a simple and effective way to do that. If I want to make a breakable version, I will.
very cool, but u cant turn off the lamprey beam and then the pscn melts lolol
Do you deploy your mines next to your ships? I sure don't. Do your shils shoot each other? Mine sure don't. EMP doesn't affect orvanic systems, so that argument would also be invalid. You've not even made any points, just claims. Incorrect claims that do not account for anything but simulated face value.
lmao theses are there by 'proof of concept', ik.