SPOILER, not real entanglement. I explain how I achieved this effect. Entanglement in TPT will likely never exist, especially not without quantum computers, but very very fast particles can act as if they are in multiple places at once
science
quantum
sinewiggling
explain
whysinefunction
whysine
sinewave
setvxphot302
physics
sinedistortion
Comments
-
Definitely not lol, particles IRL can be truly and fully entangled, but here we just kinda gotta work with the illusion. I wonder how this could be made useful. Its very very sensitive, since any pixels in its path would delete it (since it is still traveling in a straight path, just at a very high speed)
-
@Alexred42 but we still don't use it
-
(maybe not)
-
maybe thats what happens irl
-
RussianCosmonaut: Ummmm we already do its been done so many times
-
It would be awesome to have this technology in real life. Fast space communication would become possible +1
-
Intiresting.
-
Just tested all 4 energy particles. TPT never saves the true value of velocity, it always seems to be about 9 to 10 pixels per frame, not the saved value of 302 pixels per frame. Unfortunately, it looks like you guys are going to HAVE to use the console to see "entangled" particles
-
Weird, TPT doesn't save the true velocities. When loading from the list of saves, the photon is travelling at about 9 pixels per frame, instead of the proper 302
-
Hmm, odd, it appears that reloading the save kinda breaks it. Not sure why. I guess I'm going to have to look into stuff. This is a fun effect that I'd love for more people to see.