funky3000
funky3000
116 / 8
30th Nov 2018
30th Nov 2018
SPOILER, not real entanglement. I explain how I achieved this effect. Entanglement in TPT will likely never exist, especially not without quantum computers, but very very fast particles can act as if they are in multiple places at once
science quantum sinewiggling explain whysinefunction whysine sinewave setvxphot302 physics sinedistortion

Comments

  • Dovydas
    Dovydas
    1st Dec 2018
    why is dis first page?
  • NoVIcE
    NoVIcE
    1st Dec 2018
    @funky3000 Why don't you just bring the B point closer to A so the photon is at the right place when it goes to B.
  • optimus2006
    optimus2006
    1st Dec 2018
    Mom, my brain went oof again.
  • Someone_bad_at_tpt
    Someone_bad_at_tpt
    1st Dec 2018
    MY BRAIN HURTS
  • LBPHacker
    LBPHacker
    1st Dec 2018
    Ok yeah fixed, you don't need the console command anymore: id:2352542 (I'll leave adding the signs back to you.)
  • _Theo
    _Theo
    1st Dec 2018
    Works better with loss -1.01, where particles just separate and escape to infinity, or separate and then teleport to the nearest object, strange.
  • SpeedCat998
    SpeedCat998
    1st Dec 2018
    nice +1 mate
  • LBPHacker
    LBPHacker
    1st Dec 2018
    Ohhhh but nothing stops you from accelerating the photon to 302 px/frame when the save is unpaused! Just hold on for a moment :P. Great save.
  • funky3000
    funky3000
    1st Dec 2018
    Ouch, using those estimates, if all 2.35m saves had all 235k particles and stored all 4 bits of velocity, that'd be 2 terabytes of data in velocity alone. OUCH.
  • funky3000
    funky3000
    1st Dec 2018
    Ahh, alrighty, that explains that one. Thanks jacob! I can see how that would save space, especially considering you can have about 235k particles at max. Doing some quick math, 235k particles with 4 bits for velocity seems to be just shy of a megabyte, so saving 700ish kilobytes seems worth it considering its just velocity