Tackling a quantum-computing idea using a two-dimensional analogue, along with a demonstration of a one-pixel qubit inverter.
quantum
computing
bloch
sphere
circle
geometry
math
Comments
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Does this support entanglement or anything like that?
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thanks! also, i'm not really good at electronics... all of the quantum stuff i've done largely bases on my small background in logic and math along with a healthy dose of info on quantum mechanics in the internet. i also don't have a lot of time since school is coming up for me, so i try to look for the easiest way i can find to do the quantum stuff
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cool, very cool. Hey, you don't suppose you're very good at electronics, do you? I've seen some subframe works that utilise PHOT, FILT, etc. They're very cool. The way you seem to use the game mechanics to demonstrate "quantum-computing" seems to have been with ease.
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if i understand correctly a flip-flop has two stable states. a qubit could be considered as something with infinite states (not here though), but the two main states (blue and the "anti-red" white in the save) could be considered "stable" in that upon measurement the qubits become one or the other. so maybe a qubit could be a flip-flop with intermediate states, i'm not 100% sure though
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@softsolve0, Would this, by any understandable respect be considered a flip-flop of some sort, or is that informal? I do see that there is a way to electronically interpret the information "displayed" by the FILT because of their states.
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I don't feel like it would be a good idea to assume he's doing nothing. This is cool.
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apologies. i'll change up practically the whole save with a revised version
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i even dont understand what is your saves demonstrating. -1