I have no idea how I've managed to ignore this until now. Turns out that if the tmp of CONV is not 0, it only converts particles whose type equals its tmp. You can basically tell CONV(PSCN) to only convert SPRK and CONV(SPRK) to only convert PSCN.
subframe
z5padding
z4everyone
z3thanks
z2tags
z1more
z0no
layering
conv
z6padding
Comments
-
<necroposting.mode_on> hahah, as most things, i found it by myself... but im not subframer... atleast now... <necroposting.mode_off>
-
In other words, the ARAY at the bottom of the stack is set to 10000K. Read the old comments for an explanation of the stack.
-
BRAY takes the temperature of the ARAY that shoots it.
-
how do you get the bray to be hot?
-
Pliz look at this ID:2145101
-
I will work it out on my own, I have bothered you enough.
-
Ok, but now my stacked particals are forming black holes and im just confused...
-
@MrBurgerMans but what you'd want is the ARAY to be sparked before resetting the spark with CONV, so the ARAY should be placed to the *left* of the CONV.
-
@MrBurgerMans in his save he mentions that particles are ordered left to right, top to bottom. So if the ARAY is to the right of the CONV, then once you save and reopen the save, the ARAY will have a larger id than the CONV.
-
You say to make the sparkable object take the spark before a new spark is created, show an example, but provide no instructions.