TheNik
26th Mar 2017
27th Mar 2017
Featuring a small and bad model wing in a "wind tunnel". Challenge: Fix the area of low pressure at the bottom of the leading edge of the wing and post your solution!
airfoil
aerodynamics
physics
realistic
wing
Comments
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This game actually simulates vortex shedding. if you put a flat plane near the front, you can see the vorticies shift from one side to the other in a cool pattern
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@KRL This explanation of wings is a kind of a hand-wavey engineer thing. Truth is that nobody has any 'real' (i.e. mathematically rigourous) idea how aerofoils work, since that involves solving the Navier-Stokes equations for turbulent flow (which is currently impossible)
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Woah, nice catch, KLR! And Portagoras, let's say it's simplified, although yes, it's indeed not exactly the way it works.
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@portagoras most of his explaination is correct.. His reasoning might be a little off but the for the most part the effects are still the same. Saying it is flat out wrong is a little cold
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hm it's wrong, fast air creates a low preassure field. the way over the wing is way longer, as at the bottom side it can use the direct way, shorter distance, same time -> Slower movement
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THEN HOW WINGS UPSIDE DOWN DO? Honestly I've never figured it out.
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"less room" is duplicated, should it be "more room" second time ?
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this is very cool amazing save +1
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by the way nice aerofoil +1
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id:2025019 Here's mine