i am disappointed by the low quality and unnecessary bulkiness of this ship
Sad thing is, a singularity charge causes an anomaly in the warp coils and melts the entire ship.
herp: this is my first torpedo system, don't blame me if it's sucky
The torpedoes are supposed to get the shield matter in the head, to prevent random debris from activating the trigger. Speed and shield deployment is the problem. @the_new_powder99999 gave a tip to layer the emitters. I don't know how to speed up the torpedoes.
and then the shields need to be pwered back up, and an enemy can attack at any possible moment with laser fire. and the torpedos move so slow, the enemy could shoot them down WAY before they reached their target. What you need are 3 things: an efficient shield system that doesnt take so long to power down/up, a efficient "power down the shields, launch torpedo, power them back up" system, and better torpedo speed.
2 major flaws with this: torpedo speed and shields. the shields take WAY too long to power down; an enemy could easily launch and assualt while they are powering down/up. And the torpedos need to be launched as soon as the shields are down(shield matter gets in the way of the warhead)(cont.)
and thanks for the layered alloy you made
Thanks for the shields tip :)
I changed the plasma cannons to BRAY because beams are nice and focused