TNTPig1
TNTPig1
4 / 0
23rd Nov 2016
24th Nov 2016
"Hey, that's pretty good!"- IdubbzTV

Comments

  • LBPHacker
    LBPHacker
    26th Nov 2016
    That's to be expected. Like I said, this is not a memory issue. It's a legitimate bug. Running out of RAM is not the only way of generating R/W errors. In fact, running out of RAM indirectly generates R/W errors and only when the programmer doesn't handle allocation failures (basically what happens when running out of RAM).
  • TNTPig1
    TNTPig1
    26th Nov 2016
    Hmm, the total RAM utilisation stayed at 2.26GB, while the CPU usage went from 5% to 12% while the gun was shooting the target. Most of this CPU usage probably originates from the high pressure generation.
  • TNTPig1
    TNTPig1
    26th Nov 2016
    Oh, ok. It shouldn't happen, this does not generate much lag, unlike other saves. Example: The Godfather, a really laggy nuke that crashes the game every now and then. I should test using this with task manager open to see what amount of RAM is utilised. It should not give me problems, I have 12GB.
  • LBPHacker
    LBPHacker
    25th Nov 2016
    It has nothing to do with how powerful your PC is. TPT is kinda guaranteed to not run out of RAM. It's a bug, that's why I'm interested.
  • TNTPig1
    TNTPig1
    25th Nov 2016
    exactly, my pc is pretty powerful
  • LBPHacker
    LBPHacker
    24th Nov 2016
    I'd be very much interested in how that happened.
  • TNTPig1
    TNTPig1
    23rd Nov 2016
    lol this gave me a memory read/write error once