MG99
MG99
57 / 9
2nd Sep 2015
6th Sep 2015
the stickman can go through its own spawn point element, more stuff inside, remember the man can go even through grey stone, Enjoy!
platformer stkm stickman jetman jetpack spwm

Comments

  • jacob1
    jacob1
    3rd Sep 2015
    Also to clarify, the next version of TPT fixes multiple SPWN / STKM in saves. But you can still create them after loading a save, just not before. Also you can't use the old glitches that sometimes didn't work, it's as easy as !set type dmnd stkm or similar.
  • jacob1
    jacob1
    3rd Sep 2015
    While this is pretty awesome, don't use it in any saves because it won't work in the next version of TPT (coming in a few days or something). I'm not sure if there is any alternative, in my mod there is PINV (powered invisible), but that element has some issues so I don't think I will add it to normal TPT.
  • MG99
    MG99
    3rd Sep 2015
    ?......................
  • explosivepowder
    explosivepowder
    3rd Sep 2015
    The SPWN deletes itself
  • MG99
    MG99
    3rd Sep 2015
    ill have that in mind, or whats left of it
  • MG99
    MG99
    3rd Sep 2015
    f*ck, you just blown my mind
  • 12Me21
    12Me21
    3rd Sep 2015
    Particles that have a higher particle ID than the STKM are drawn after, so they are in front. When saving, particle order is reset, so particles below the stickman will have a higher ID
  • TheExus
    TheExus
    3rd Sep 2015
    haha! I actually made it first jump!
  • MG99
    MG99
    3rd Sep 2015
    the same happens with SPWN2 and of course stickman 2
  • MG99
    MG99
    3rd Sep 2015
    yeah maybe, im on the normal TPT