@00yoshi Indeed, this is just the 'skeleton' possessing the most fundamental components which is an FRAM and a means for conducting conditional or unconditional branching on a frame per frame basis. To the bottom right of the FRAM there is a DTEC and ARAY which 'fires' to an 'access' row to which virtually any FILT based decoder can be connected. I still have to design a 60 Hz register and more compact decoder. But I'm on vac with cousins.
Primarily the wonders of TPT wiki. This device is not yet a computer but at present is only capable of GOTO operations or jumping between addresses. From what I remember, to turn a memory location into a GOTO instruction to an address from 0 to 255, change its ctype to (2^29 + 2^16 + GOTO address). ctype of 536870912 + a 16 bit number is just a NOP for now.
wow... wtf... idk what it does (it doesnt look like a cpu but as you said it is the precursor and this is just the code executer, right?)
holy crap its amazing. But may i know where you learn all this "magic" from? I rmb last time in tpt bray memory was quite popular but now it became filt memory and i have no idea how it works.
So uhh do you have any example programs? Can you yet output to text or decimal? This is cool, but hard to understand :D
@Zeitgeist321 Pretty much all one needs to know is that it's fast. Stores data, and when programmed it will be running programs at ridiculous speeds. I'm still trying to make an input terminal for manual access to the memory device. But indeed, a whole lot of DTEC, FILT, ARAY, PSTN, CONV and DRAY magic. Once you learn the TPT mechanics, making stuff is like writing in a new language of pixels.
Amazing. I expect great things of this. Maybe we could eventually have something resembling a early computer with a teletext terminal.