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Deut, prot, and phot wave!
by Knight-Matthias
Knight-Matthias
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6th May 2014
6th May 2014
use this in console tpt.el.neut.gravity=1 and tpt.el.prot.gravity=1 and tpt.el.phot.gravity=1 Have fun with your own combo of bouncy materials too.
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Comments
Knight-Matthias
7th May 2014
Just use any flying material in place of the (neut) in tpt.el.neut.gravity=1 and it will have gravitational properties.