Knight-Matthias
Knight-Matthias
1 / 1
6th May 2014
6th May 2014
use this in console tpt.el.neut.gravity=1 and tpt.el.prot.gravity=1 and tpt.el.phot.gravity=1 Have fun with your own combo of bouncy materials too.

Comments

  • Knight-Matthias
    Knight-Matthias
    7th May 2014
    Just use any flying material in place of the (neut) in tpt.el.neut.gravity=1 and it will have gravitational properties.