A very compact blaster, innefective on INSL, at high power can cause SING. Im working on that. (Updated to work in new versions)
blaster
cooltastic
notrealistish
master
Comments
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@runemaster i can make it smaller if you want
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Probably the most un-compact blaster I've ever seen on TPT.
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rais the life as high as it will go, and remove the clne that makes prot. then fire
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THIS THING IS SO STRONG!! +1... actualy +9999999. Whait, icant do that, so +1. sigh
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WOW ITS STRONGER THAN MY Nuetron blaster
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dat lag...
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I like the SING though.
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Also, because PLUT can get in the way of the CRAY beam, stop it from replacing the VOID and clog up the DEUT channels, I would suggest SPRKing the CRAY with PSCN, putting it in delete mode and eliminating the need for DMND as well because it will be unable to pass through walls.
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Also, if you do choose to keep the VOID, you can set the "tmp" of the CRAY to determine how many pixels it will replace and get rid of the DMND on top.
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Perhaps you cold use Absorb Wall at the bottom instead of VOID. There will still be SING, but the absorb wall can get rid of it. Or, you could implement some kind of DLAY clock which replenishes the VOID on a regular cycle.