the_new_powder99999
the_new_powder99999
64 / 2
16th Dec 2013
3rd Nov 2016
The capital city of the Alliance, the central building is the meeting place for all the Alliance leaders, and is the tallest ground based building on the entire moon. ID:1847053 - Universal stocks
alliance space detailed alliancecapital thenewpowder dylantyler capital city

Comments

  • nippy
    nippy
    24th May 2014
    your ships reactor not blowing up would be helpful
  • vanbeckumchris
    vanbeckumchris
    24th May 2014
    But my problem with that is it increases reactor startup time with less URAN and BOYL, I suppose it's worth not blowing up though
  • the_new_powder99999
    the_new_powder99999
    23rd May 2014
    Firstly, you need to stop the boyl leaking into the uran chamber, you can do this by thickening the layer of filt so that no boyl particle has any uran within a 5x5 square around it. secondly, the pipe around where the hygn fuses needs to be thicker becouse fusion likes to make stuff jump through walls.
  • vanbeckumchris
    vanbeckumchris
    23rd May 2014
    Could anyone help me improve the reactors on my latest project? The main problems are the reactors gradually losing BOYL and spontaneous ignition of the layer of INSL id:1534874
  • vanbeckumchris
    vanbeckumchris
    19th May 2014
    I managed to counter it by making the barrel out of metal and continually sparking it, but that changes the temp of the fog and ruins the whole "solidifying on contact" effect
  • nippy
    nippy
    18th May 2014
    ok the exhaust has been done!
  • nippy
    nippy
    17th May 2014
    could anyone help me with the look of the exhaust my new engine? ID:1539712
  • zak03
    zak03
    17th May 2014
    @vanbeckumcris... yes that is a big problem.. but maybe we could make a counter measure for that
  • the_new_powder99999
    the_new_powder99999
    16th May 2014
    Have any of you tried using antimatter with a very high life (aka hypermatter) against ships yet? It is basically sing, but lasts longer and once it starts eating something, it won't stop until there isn't much left or is pushed away.
  • vanbeckumchris
    vanbeckumchris
    15th May 2014
    Hey Zak, I've been experimenting with your idea, and the biggest problem is RIME clogging the weapon itself