jacob1
jacob1
214 / 18
5th Jul 2013
7th February
My entry for BuysDB's bank heist contest WARNING: It's extremely slow, taking up to 15-25 minutes to finish. But it is designed to get EVERY gold and pqrt. 2025 Update: Fixed some bugs causing the alarm to set off in recent versions
rober slow pqrt gold pstn robbery bank jacob1 heist 1249335

Comments

  • waleed123
    waleed123
    28th Nov 2013
    it takes quarter hour
  • jacob1
    jacob1
    9th Nov 2013
    for whatever reason I ran this for a while, it did the entire first half with no problems :O
  • jacob1
    jacob1
    9th Nov 2013
    try pressing ctrl+z :P it does that occasionally, it has a chance of failure every time it picks something up.
  • rrr598
    rrr598
    8th Nov 2013
    Uh, Jacob... The alarm is melting and setting itself off...
  • rrr598
    rrr598
    8th Nov 2013
    Dun. Dun. Dun DUN, Dun. Dun. Dun Dun, Dun. Dun. Dun. Dun DUN. DUDUDUUUUUUU... DUDUDUUUUUU... DUDUDUUUUUUU... Du DU. DUDUDUUUUUUU... DUDUDUUUUUU... DUDUDUUUUUUU... Du DU. DUduDUUUUUUU... DUduDUUUUUU... DUduDUUUUUUU.. Du DU.DUduDUUUUUUU... DUduDUUUUUU... DUduDUUUUUUU.. Du DU. Dun. Dun. Dun DUN, Dun. Dun. Dun Dun, Dun. Dun. Dun. Dun DUN. (Mission: Impossible. It seemed necessary to keyboard-hum it.)
  • jacob1
    jacob1
    7th Oct 2013
    yeah, getting it to melt it down was definetely the hardest part. Just don't watch it for 20-30 minutes ... it might randomly fail lol. But still, I put in a ton of work into this, and it has many failsafes to try and stop any failures, you can safely watch it for a while before anything breaks, and even then it might just miss a column and keep working for the next one.
  • BunkerKiller888
    BunkerKiller888
    7th Oct 2013
    +1 just because it melts it down, a lot of the others didn't.
  • nobody_nl
    nobody_nl
    29th Jul 2013
    thats genius
  • meshesmaster
    meshesmaster
    12th Jul 2013
    to actually get every peice of gold & pqtz.
  • meshesmaster
    meshesmaster
    12th Jul 2013
    i can only imagine a complex game-side computer with many networks of sensors to detect when things happen, or perfectly timed sprks.