temp02
temp02
1 / 0
24th Mar 2013
24th Mar 2013
why does the water seem to move arround and sometimes disappearfor 1 frame (or does it?) is this a glitch? plz help me explain it.

Comments

  • temp02
    temp02
    6th Apr 2013
    wow u know alot ty
  • temp02
    temp02
    6th Apr 2013
    thanks
  • PTuniverse
    PTuniverse
    1st Apr 2013
    (Continuation) The game corrects this so quickly that it doesn't look like it gets pulled up at all. Frame-by-frame won't show the process, either. Also, because the water is too big, it can't pull all of it back up, so there is a remaining space that will float to the top so the pulled up water can refill the position. It's like making A to B, then making Z to A.
  • PTuniverse
    PTuniverse
    1st Apr 2013
    Umm, to be honest, pistons really pull what it can push. So what is happening is that while it is going through, The NSCN will get pulsed and pull up the water, but the game actually finds the water is in air, so it drops back down to refill. (By the way, if you use PSCN on some parts, the water won't vaporize)
  • temp02
    temp02
    29th Mar 2013
    but it wasent wobbling when the displaemet first appeared it was flat and it happened when hte piston pulled back
  • aoikazega
    aoikazega
    24th Mar 2013
    Water wobbles around and when pstn finds room to expand, it will; displacing the water in the process