WOW! This is even cooler than before! Also, I have an idea: Have DTEC sense ships and send a pulse to NSCN to turn off a SWCH. At the same time, have a DLAY loop send a pulse to PSCN to the same SWCH. This way, if the stream of ships is broken, the DTEC would not pulse to turn the SWCH off, so the DLAY loop would turn it on, letting current through to activate an alarm.
how do you make the ships without the gun?
AWSOME, now if only a big ship is made that could house weapons and move like EGGY15s ship with a hanger that releases smaller figters like this, pixel war three could finaly break out! I see in the future, two ships throwing fighters and firing at each other in a mult player arena! :D
Really cool, but you need a signature!
Yes, it still messes up when you delete the cube AND first two ships, you may not have waited long enough, the 2400C wifi ship will crash on the right side. The cube is only in case people want to delete ships (minimum ships you can have out is 8 right now).
maybe something has changed then. I did actually see the glitch, he showed me on irc. Maybe just saving with that in was all that was needed?
I really messed that up. I deleted the cube* and waited*
@jacob1: Actually, I don't think it has a purpose. I deleted, plus the first two ships and waiting for the 8th and nothing happened. (And watched it reload until it was full of the blue ship's leftover parts)