ok, I refreshed it a bunch of times, one time the sensor went off on it's own. I don't know why, the 'draw!' thing can't set it off though because of how it works. The nonmoving other things can't either, they are already there and it only detects newly drawn particles. It might just be the sensor, maybe it occasionally goes off when the save is loaded. still, that's very rare.
Well, thats not what Im talking about. The draw thing sets it off every other time for me.
it seems to work every time for me, even when I only draw one pixel. (which is better than I expect)
It only works correctly every other time.
downvote... I would appreciate if you told me why, I mean, it does what it says.
fps=sensor O_o nice though
just got an idea for how to allow a creation sensor and a deletion sensor to work at the same time. That will have to wait for later though.
yep. I'll let people try to figure out how it works. I did explain some stuff on that fp save though...