The Powder Toy
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CL001: On Wavelength Memory
Isidor10
12 comments
CL002: Quasi-32 Bit
Isidor10
10 comments
CL304: Jump
Isidor10
9 comments
CL105: "simple" RAM
Isidor10
0 comments
CL201: 512x512 plotter; POM
Isidor10
3 comments
CL103: Adding One
Isidor10
0 comments
CL102: The Simplest Possible ROM
Isidor10
1 comments
CL104: FILT-controlled pistons
Isidor10
0 comments
CL101: An Adder
Isidor10
3 comments
CL106: A Slightly Better Adder
Isidor10
0 comments
CL301: NOP and HALT
Isidor10
1 comments
CL303: Moving Data Around
Isidor10
2 comments
CL302: ADD and SUB
Isidor10
0 comments
CL202: 7-segment display
Isidor10
2 comments
CL003: The EDSAC Instruction Set
Isidor10
0 comments
CL305: Editor and QoL
Isidor10
0 comments
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