Difference between revisions of "Useful Reactions"
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==RIME and SPRK== | ==RIME and SPRK== | ||
When electricity is near RIME, it turns into FOG. | When electricity is near RIME, it turns into FOG. | ||
+ | |||
+ | ==GLAS and NEUT== | ||
+ | When NEUT is emitted through GLAS, the NEUT converts to bluish PHOT (Cherenkov radiation). | ||
+ | |||
+ | ==HYGN and PHOT== | ||
+ | If PHOT is fired through a field of HYGN, it will be split into ELEC, which will be reflected, and PROT, which will pass through. (Too much will ignite the HYGN, unless you cool the PHOT first.) | ||
==Nuclear Reactions== | ==Nuclear Reactions== |
Revision as of 14:03, 12 March 2016
The goal of this page is to provide a complete list of reactions in TPT in one place for new players so that they will be able to understand how these reactions work.
If you have more reactions to add, please add them, but keep the format consistent. Remember that this page is only for reactions that happen between 2 or more elements.
Contents
TUNG and OXYG
When TUNG is heated to over 2400 degrees and touching OXYG, there is a 1% chance each frame that it will change to FIRE. This reaction was added when TUNG was added several years ago, but it was only discovered by jBot-42 in 2015.
CLST, PSTE, BRCK, WATR, and NITR
When WATR is added to CLST, it forms PSTE. When PSTE is heated to over 747 degrees, it turns to BRCK. This can be used to produce BRCK using WATR and CLST.
When NITR is added to CLST, it forms TNT.
SALT, SLTW, DSTW, and WATR
When SALT is added to WATR or DSTW, it becomes SLTW. DSTW touching SLTW or WATR slowly reverts back to WATR. DSTW can be produced by heating WATR and cooling off the WTRV.
GLOW and WATR
Mixing GLOW with WATR produces DEUT.
HYGN and DESL
If HYGN is mixed with DESL at a pressure greater than 8 (currently very hard because DESL explodes at a pressure greater than 8), it will convert to OIL and the DESL will convert to WATR.
CO2 and WATR
WATR touching CO2 is converted to BUBW.
BOYL, OXYG, and WATR
BOYL converts OXYG into WATR and WATR into FOG.
BRMT and BREL
When BRMT and BREL are heated and mixed, they will convert to THRM.
BREL
When BREL is heated to over 9000 degrees and under 30 pressure, it will convert to EXOT.
BREL and Molten CLST
When BREL is mixed with molten CLST, it will convert to CRMC.
ANAR and CFLM
ANAR will burn when ignited with CFLM.
RIME and SPRK
When electricity is near RIME, it turns into FOG.
GLAS and NEUT
When NEUT is emitted through GLAS, the NEUT converts to bluish PHOT (Cherenkov radiation).
HYGN and PHOT
If PHOT is fired through a field of HYGN, it will be split into ELEC, which will be reflected, and PROT, which will pass through. (Too much will ignite the HYGN, unless you cool the PHOT first.)
Nuclear Reactions
EXOT, NEUT, ELEC, and PROT
When EXOT is exposed to NEUT, it will turn gray and then start to convert itself to any other element it is touching. When EXOT is exposed to ELEC, it will start to change colors rapidly and eventually explode. When EXOT is exposed to PROT, it will convert to CFLM.
Fusion
When HYGN is exposed to 50 pressure and heated to over 2000 degrees, it will undergo fusion into NBLE and release one NEUT, one yellow PHOT, and have a 10% chance of releasing one ELEC. It will also generate one particle of PLSM, add 30 pressure, and raise its temperature by 1000±250 degrees.
When NBLE is at 100 pressure and heated to 5,000 degrees, it will transform into CO2 and will also release 1 NEUT, 1 red PHOT, and 1 particle of PLSM. It will also generate 50 pressure and raise its temperature to 9,000 degrees.
When CO2 is at 200 pressure and heated to 9,500 degrees, it will transform into OXYG and will also release 1 NEUT, 1 ELEC, and 1 particle of PLSM. It will also generate 256 pressure and raise its temperature to 9725.85 degrees (the maximum temperature.)
When OXYG is at 250 pressure, heated to 9725 degrees, and exposed to high Newtonian gravity, it will transform into molten BMTL.