Difference between revisions of "HUD"

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{{Languages|HUD}}
 
{{Languages|HUD}}
  
The HUD, or Heads Up Display, is the small text display at the top left and right of the screen which includes information such as temperature, pressure, particle which your mouse is over, version, and speed (in frames per second/FPS).
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The '''HUD''', or Heads Up Display, is the small text display at the top left and right of the screen which includes information such as temperature, pressure, particle which your mouse is over, version, and framerate.
  
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To toggle this display on and off, press the '''h''' key on your keyboard, This can be used to enlarge the field of gameplay and increase visibility. More information is displayed if you are in debug mode, which you can get into by pressing '''d'''.
  
To toggle this display on and off, press the "h" key on your keyboard, This can be used to enlarge the field of gameplay and visibility.
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Here the HUD is shown in debug mode:
  
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[[File:Debug_mode.png]]
  
The HUD is split into two parts, one on the right and one on the left. More information is displayed if you are in debug mode, which you can get into by pressing "d". If you are using a beta, some of this extra info will always be displayed, even if you are not in debug mode and don't want it.
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1. '''Framerate''': this shows how many update cycles the game can do in a single second.<br>
 
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2. '''Particle count''': the number of particles currently in the simulation.<br>
 
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3. '''Particle type''': the type of particle that you're currently hovering over.<br>
On the left, it displays your current version. If you are using a beta, that and the build number of the beta will be included. If you are in debug mode or using a beta, it will also tell you the number of particles on the screen, the number of generations life particles have been through, and the current gravity and air modes.
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4. '''ctype''': the "secondary type" or ''ctype'' of the particle you're currently hovering over.<br>
Press w to change gravity modes. Mode 0 is vertical, 1 is radial, and 2 is no gravity.
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5. '''temperature''': the temperature of the particle.<br>
Press y to change air modes. Mode 0 is normal, 1 is no pressure, 2 is no velocity, 3 is no air, and 4 prevents air from updating at all.
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6. '''life''': The life value of the particle. Used mostly to store the amount of frames this particle has yet to exist.<br>
 
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7. '''tmp''': An integer that can be different for every particle. Used for various purposes.<br>
 
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8. '''index''': The particle's index in the underlying list of particles.<br>
On the right, it displays particle information. When you are not over a particle, it says "Empty", and the pressure at that square. If you are in debug mode, text below that will tell you your current mouse coordinates and the gravity at that spot.
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9. and 10. are the X and Y coordinate of the particle.<br>
If you are over a particle, it tells you the name of the particle. Next, if you are in debug mode it will have the ctype in parentheses if applicable. If the particle you are mousing over is LAVA and it has a ctype, it will display "Molten (name of ctype)". Next, it shows the temperature of the particle in degrees Celsius. The maximum temperature is 9725.85 degrees and the minimum is -273.15 degrees. If you are in debug mode or are using a beta, It will also display the life of the particle.
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The pressure under the cursor is also shown but not labeled. When ambient heat or Newtonian gravity are enabled, they are shown in the HUD in debug mode only. Only framerate, particle type, temperature, and pressure are shown when debug mode is disabled.
If you are over a particle, the text below its information will not show the gravity at that spot, even though it exists. It will still display the mouse coordinates and also the index of the particle at that spot.
 
 
 
 
 
Here is an example of what the HUD would look like while the cursor is over a particle in debug mode:
 
 
 
Left: Version 64.2 Beta (85) FPS: 61 Parts: 13549 Generation: 0 Gravity: 0 Air: 0
 
 
 
Right: SPRK (METL), Pressure: 0.43, Temp: 40.01 C, Life: 1
 
 
 
Right: #11519, X: 336 Y: 166
 

Latest revision as of 20:43, 13 July 2016

Language: English  • Deutsch • polski • svenska • 中文

The HUD, or Heads Up Display, is the small text display at the top left and right of the screen which includes information such as temperature, pressure, particle which your mouse is over, version, and framerate.

To toggle this display on and off, press the h key on your keyboard, This can be used to enlarge the field of gameplay and increase visibility. More information is displayed if you are in debug mode, which you can get into by pressing d.

Here the HUD is shown in debug mode:

Debug mode.png

1. Framerate: this shows how many update cycles the game can do in a single second.
2. Particle count: the number of particles currently in the simulation.
3. Particle type: the type of particle that you're currently hovering over.
4. ctype: the "secondary type" or ctype of the particle you're currently hovering over.
5. temperature: the temperature of the particle.
6. life: The life value of the particle. Used mostly to store the amount of frames this particle has yet to exist.
7. tmp: An integer that can be different for every particle. Used for various purposes.
8. index: The particle's index in the underlying list of particles.
9. and 10. are the X and Y coordinate of the particle.
The pressure under the cursor is also shown but not labeled. When ambient heat or Newtonian gravity are enabled, they are shown in the HUD in debug mode only. Only framerate, particle type, temperature, and pressure are shown when debug mode is disabled.