From The Powder Toy
Revision as of 11:48, 6 October 2014 by jacksonmj (talk | contribs) (Update infobox, correct number of channels)
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WIFI.png WiFi
Wireless transmitter, transfers spark to any other wifi on the same temperature channel.
Section Electronics
Spawn temperature 22°C
Heat Conductivity 0%
Relative weight 100
Gravity 0
Acid dissolve rate 0.2%
Flammability 0
State Solid
High pressure BRMT.png above 15 pressure
Source code


Only with brush, cannot be created with reactions.


WiFi can accept sparks from every conductive solid material, except for NSCN. However, WiFi will transmit sparks into NSCN, PSCN and INWR.

There are 101 channels available to WiFi. A WiFi's particle is channel determined by it's temperature. Each channel is 100 kelvins/celsius apart. The first channel ranges from -273.15C to -200C, and after each channel is 100C apart, so that the next channel is -200C to -100C, and so on.

This means, that all WiFis will get the signal and spark the nearby materials when one gets sparked. WiFi particle can work both as a sender and a receiver.

WiFi signals cannot switch channels. This means that if a WiFi with channel 10 sends a signal, a WiFi with channel 20 will not receive it.

A more thorough tutorial can be found here.



A Tic-Tac-Toe game using WiFi. First result when searching "wifi" from Powder Toy.
The device in this save reads incoming WiFi signals and tells the channel they came from.
Language: [[::Element:WIFI|English]]