Difference between revisions of "Element:WIFI"

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(Update infobox, correct number of channels)
(Holy crap it's also offset by 3 channels because kelvin .-.)
 
(17 intermediate revisions by 7 users not shown)
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| identifier = DEFAULT_PT_WIFI
 
| identifier = DEFAULT_PT_WIFI
 
| name = WIFI
 
| name = WIFI
| description = Wireless transmitter, transfers spark to any other wifi on the same temperature channel.
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| description = Wireless transmitter, transfers spark to any other WIFI on the same temperature channel.
 
| colour = 40A060
 
| colour = 40A060
 
| menusection = SC_ELEC
 
| menusection = SC_ELEC
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| highpressuretransition = BRMT
 
| highpressuretransition = BRMT
 
}}
 
}}
 
== Creation ==
 
Only with brush, cannot be created with reactions.
 
  
 
== Usage ==
 
== Usage ==
WiFi can accept sparks from every conductive solid material, except for {{ User:LiquidCaesium/Template:Material | mat=NSCN }}. However, WiFi will transmit sparks into {{ User:LiquidCaesium/Template:Material | mat=NSCN }}, {{ User:LiquidCaesium/Template:Material | mat=PSCN }} and {{ User:LiquidCaesium/Template:Material | mat=INWR }}.
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There are 101 channels available to WiFi. A WiFi particle's channel is determined by its temperature. The first channel ranges from 0K to 73.15K (-273.15°C to -200°C), and after that, each channel is 100° apart. For example, the next channel would be from 73.15K to 173.15K (-200°C to -100°C), and so on.  
 
 
There are 101 channels available to WiFi. A WiFi's particle is channel determined by it's temperature. Each channel is 100 kelvins/celsius apart. The first channel ranges from -273.15C to -200C, and after each channel is 100C apart, so that the next channel is -200C to -100C, and so on.
 
 
 
This means, that all WiFis will get the signal and spark the nearby materials when one gets sparked. WiFi particle can work both as a sender and a receiver.
 
 
 
WiFi signals cannot switch channels. This means that if a WiFi with channel 10 sends a signal, a WiFi with channel 20 will not receive it.
 
  
[[Using wifi element|A more thorough tutorial can be found here.]]
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The easiest way to set the channel of WiFi is to use PROP. Simply change the WiFi's temperature to the channel minus 3 multiplied by 100, plus 50. For example, to get channel 47, you would set the temp to 4450 (the 50 is to make sure to not have it on the border between channels as tpt may subtract a bit from the temperature when saving & loading it). The actual channel is shown in the .tmp value in order to make it easier to see.
  
== Gallery ==
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When a particle of WiFi is sparked by any material ''except'' {{Material|NSCN}}, all WIFIs on that channel will output {{Material|SPRK}} to any {{Material|PSCN}}, {{Material|NSCN}} and {{Material|INWR}} that are touching the WIFI particle.
  
<gallery>
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==Reactions==
File:Wificolordifference.png|Done only with WiFi, heating the middle particles to get them to change channel and also color.
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WiFi does not conduct heat, but its temp (and thus channel) can be changed by {{Material|PROT}}.  
File:97958185.gif|All WiFi particles with the same channel receive the signal instaneously when one sends it. In this example, only one particle of WiFi was added, but it received a spark too. You can't easily see, but there's one particle of NSCN touching it that allows it to give off spark. (To see the animation, click the picture)
 
File:82206928.gif|Infinite loop set-up with WiFi, also proves that WiFi signals cannot transmit from a channel to another. (To see the animation, click the picture)
 
</gallery>
 
  
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{{Material|EMP}} will randomly change the temperature of WIFI when it is active.
  
== Examples ==
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When the pressure is above 15, WiFi will break into {{Material|BRMT}}, which will immediately melt if the channel of the original WIFI particle was over 10 (above 1000°C).
 
 
{|border="1" cellpadding="5" cellspacing="0"
 
|-
 
| A Tic-Tac-Toe game using WiFi. First result when searching "wifi" from Powder Toy.
 
| {{ save | id=105313 }}
 
|-
 
| The device in this save reads incoming WiFi signals and tells the channel they came from.
 
| {{ save | id=684780 }}
 
|}
 
  
 
{{Languages}}
 
{{Languages}}
 
[[Category:Elements]]
 
[[Category:Electronics]]
 

Latest revision as of 12:03, 24 April 2024

WIFI.png WiFi
81745231.gif
Wireless transmitter, transfers spark to any other WIFI on the same temperature channel.
Properties
Section Electronics
Spawn temperature 22°C
Heat Conductivity 0%
Relative weight 100
Gravity 0
Acid dissolve rate 0.2%
Flammability 0
State Solid
Transitions
High pressure BRMT.png above 15 pressure
Source code


Usage

There are 101 channels available to WiFi. A WiFi particle's channel is determined by its temperature. The first channel ranges from 0K to 73.15K (-273.15°C to -200°C), and after that, each channel is 100° apart. For example, the next channel would be from 73.15K to 173.15K (-200°C to -100°C), and so on.

The easiest way to set the channel of WiFi is to use PROP. Simply change the WiFi's temperature to the channel minus 3 multiplied by 100, plus 50. For example, to get channel 47, you would set the temp to 4450 (the 50 is to make sure to not have it on the border between channels as tpt may subtract a bit from the temperature when saving & loading it). The actual channel is shown in the .tmp value in order to make it easier to see.

When a particle of WiFi is sparked by any material except NSCN, all WIFIs on that channel will output SPRK to any PSCN, NSCN and INWR that are touching the WIFI particle.

Reactions

WiFi does not conduct heat, but its temp (and thus channel) can be changed by PROT.

EMP will randomly change the temperature of WIFI when it is active.

When the pressure is above 15, WiFi will break into BRMT, which will immediately melt if the channel of the original WIFI particle was over 10 (above 1000°C).

Language: [[::Element:WIFI|English]]