Difference between revisions of "Element:VOID"

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Also, it creates a small amount of pressure.
 
Also, it creates a small amount of pressure.
  
This element essentially represents the outer boundary of the simulation field. Any particles that travel into it (NOT particles simply touching it) cease being simulated and immediately disappear.
+
Void is similar to the outer boundary of the simulation field, except that pistons cannot push particles into it. Anything that falls onto it will disappear.
  
 
If Void has its ctype set to an element, it will only destroy that element. This is very useful, but little know because you can't simple draw over it to set the ctype like you can with {{MaterialBtn | CLNE}}, you have to use {{MaterialBtn | PROP}} or the console.
 
If Void has its ctype set to an element, it will only destroy that element. This is very useful, but little know because you can't simple draw over it to set the ctype like you can with {{MaterialBtn | CLNE}}, you have to use {{MaterialBtn | PROP}} or the console.
 
Void is capable of conducting heat, and so clone can be used in combination with Void or Black Hole to make arbitrary temperature regulators.
 
 
 
  
 
{{Languages}}
 
{{Languages}}

Revision as of 19:53, 9 February 2015

VOID.png Void
Properties
Section Special
Spawn temperature 22°C
Heat Conductivity 100%
Relative weight 100
Gravity 0
Acid dissolve rate 0%
Flammability 0
State Solid
Source code


Hole, will drain away any particles.

Also, it creates a small amount of pressure.

Void is similar to the outer boundary of the simulation field, except that pistons cannot push particles into it. Anything that falls onto it will disappear.

If Void has its ctype set to an element, it will only destroy that element. This is very useful, but little know because you can't simple draw over it to set the ctype like you can with CLNE.png, you have to use PROP.png or the console.

Language: [[::Element:VOID|English]]