Difference between revisions of "Element:SPRK"

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| temperature = 295.15
| temperature = 295.15
| weight = 100
| weight = 100
| properties = Not a particule (See reactions)
| lowtemperature =  
| lowtemperature =  
| lowtemperaturetransition =  
| lowtemperaturetransition =  

Revision as of 23:08, 11 August 2015

SPRK.png Spark / Electricity
Electricity. The basis of all electronics in TPT, travels along wires and other conductive elements.
Section Electronics
Spawn temperature 22°C
Heat Conductivity 100%
Relative weight 100
Gravity 0
Acid dissolve rate 0.1%
Flammability 0
Source code


SPRK is created when:

  • BTRY.png is placed within 2 pixels of any conductor except INST.png, INWR.png, PTCT.png, or NTCT.png.
  • ELEC.png, non-brown BRAY.png, LIGH.png, or THDR.png hits a conductor.
  • PHOT.png hits a layer of PSCN.png with NSCN.png behind it.
  • PSNS.png, TSNS.png, or DTEC.png are activated
  • CLNE.png with ctype SPRK is next to a conductor
  • VIBR.png or BVBR.png has a life between 1 and 300
  • DLAY.png with a life of 0 is next to NSCN.png


Creates a current of electricity and is used to turn powered materials on or off.

SPRK cannot be placed alone, you need to put it on a conductive material. SPRK can travel through most conductors every 8 frames, with 4 frames of activity and then 4 frames of rest before a conductor will receive any more SPRK. Some exceptions to this are forms of WATR and GOLD. SPRK creates heat when traveling through most conductors.

SPRK can be blocked by INSL in most cases. As long as there is an INSL between the two conductors, it will not go through. Some special elements won't be activated through INSL either, although some will anyway (like PSTN). Some elements have special rules on which other conductors it can conduct to, see each element for help.


Not an actual particle; just an electrical current.


A must have for all electronics. Many different uses.

Language: [[::Element:SPRK|English]]