Difference between revisions of "Element:SPRK"
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| hotair = 0.001 | | hotair = 0.001 | ||
| meltable = 0 | | meltable = 0 | ||
− | | state = | + | | state = Not a particule (See reactions) |
| temperature = 295.15 | | temperature = 295.15 | ||
| weight = 100 | | weight = 100 |
Revision as of 23:07, 11 August 2015
![]() Electricity. The basis of all electronics in TPT, travels along wires and other conductive elements. | |
Properties | |
---|---|
Section | Electronics |
Spawn temperature | 22°C |
Heat Conductivity | 100% |
Relative weight | 100 |
Gravity | 0 |
Acid dissolve rate | 0.1% |
Flammability | 0 |
State | Solid |
Misc properties | |
Source code |
Contents
Creation
SPRK is created when:
is placed within 2 pixels of any conductor except
,
,
, or
.
, non-brown
,
, or
hits a conductor.
hits a layer of
with
behind it.
,
, or
are activated
with ctype SPRK is next to a conductor
or
has a life between 1 and 300
with a life of 0 is next to
Reactions
Creates a current of electricity and is used to turn powered materials on or off.
SPRK cannot be placed alone, you need to put it on a conductive material. SPRK can travel through most conductors every 8 frames, with 4 frames of activity and then 4 frames of rest before a conductor will receive any more SPRK. Some exceptions to this are forms of WATR and GOLD. SPRK creates heat when traveling through most conductors.
SPRK can be blocked by INSL in most cases. As long as there is an INSL between the two conductors, it will not go through. Some special elements won't be activated through INSL either, although some will anyway (like PSTN). Some elements have special rules on which other conductors it can conduct to, see each element for help.
Properties
Not an actual particle; just an electrical current.
Uses
A must have for all electronics. Many different uses.
Language: | [[::Element:SPRK|English]] |
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