Complete Electronics Tutorial

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Intro to Electronics

This section is primarily for new players, so if you already know about the basics of electricity, SWCH, WIFI, and INST, you can skip ahead to the next section.

Basics of Electricity in TPT

How SPRK Works

SPRK, found in the electronics menu, is the basis of all electronics in TPT. SPRK is an indestructible solid that cannot be placed, but it can be "drawn" on to metals and conductive elements. When a conductive element is sparked, it is replaced with SPRK and the ctype of the SPRK is set to that element. The life of the SPRK is set to 4 and when it reaches 0, the SPRK will replace itself with its ctype. SPRK will also transfer itself to any conductive elements within 2 pixels.

This allows SPRK to move along conductive elements, which include all metals, WATR and SLTW, MERC, and QRTZ (when under pressure).

Basic Conductors

The most basic conductors are METL, PSCN, and NSCN, which are found in the electronics menu. These are what you will use most of the time to transfer electricity. METL conducts to both PSCN and NSCN, and both PSCN and NSCN conduct to metal, as demonstrated below.


Using SWCH to Control Electronics

Using WIFI to transfer electricity

Using INST

Basic ARAY Usage

ARAY Basics

Useful ARAY Tricks

Using PTCT and NTCT To Make Logic Gates

PTCT/NTCT Basics

Logic Gates

Useful Electronic Devices

Making a Shift Register

Making a Ring Counter

Making a Binary Counter

Making Read-Only Memory

Using Powered Elements

Using CRAY and PSTN

Advanced ARAY Usage

INWR Readers

Advanced Read-Only Memory

Using DRAY